Overall Interface Foundation

After establishing the core branding and character design for Sign Pals, I turned my attention to creating the foundation for the overall user interface. In this blog, I'm sharing the UI design process that took this sign language learning application from concept to reality.

User Needs

Before diving into visual design, I take note on what users would need from the interface:

  1. Clear instructions for learning sign language gestures
  2. Intuitive navigation between different game modes and features
  3. Visual feedback to confirm when signs are performed correctly
  4. Progress tracking to motivate continued learning
  5. Accessibility for users with varying abilities

With these needs identified, I began the wireframing process to map out the user experience.

Wireframe Sketches: Mapping the User Journey

Before diving into high-fidelity designs, I created a series of wireframe sketches to map out the user journey and interface layout. These initial sketches helped me:

  • Visualize the overall flow from opening screen to gameplay
  • Experiment with different navigation patterns
  • Determine the hierarchy of information
  • Plan screen transitions and interactions

I found Procreate to be the perfect tool for this early ideation phase, as it allowed me to quickly iterate and explore different concepts without getting bogged down in details. These wireframes were intentionally rough, focusing on structure rather than aesthetics.

Key screens I wireframed included:

  • The opening splash screen
  • Profile creation and character selection
  • Mode selection interface
  • Learning mode layout
  • Practice mode layout
  • Duel mode configuration and gameplay

It's worth noting that while wireframes provided an essential starting point, many layouts and systems evolved significantly during actual development. By remaining flexible and willing to adapt my designs during development, I will be able to create a more cohesive and functional final product while still maintaining the core visual identity established in these early sketches. 

Color and UI: The Psychology of Learning

An essential aspect of my design process involved researching and applying color psychology principles specific to educational environments. As color is "believed to be the most important visual experience to human beings," I wanted to ensure my color choices were not arbitrary but scientifically supported to enhance learning outcomes.

Warm Color Foundation

For the Sign Pals logo and primary brand identity, I deliberately chose warm yellow and orange tones backed by educational research showing these colors:

  • Maintain learner attention more effectively than cool colors
  • Stimulate active participation in learning activities
  • Increase energy and enthusiasm for the learning process
  • Create positive emotional associations with the learning material
  • Enhance creativity and conversation - essential elements for language learning

As one study noted, "Warm colors such as red, orange, and yellow have been recognized as the preferred colors to maintain learners' attention and stimulate their active participation." This scientific backing validated my intuitive design choices for the brand's primary colors.

Background Alternatives

1. Bold Yellow Grids

I started with a warm, yellow bold grid pattern that evoked notebook paper—a familiar, friendly visual associated with learning. This grid provided structure while maintaining the playful aesthetic essential for engaging younger users.


2. Orange Gradient

To test different approaches, I created a version with a warm orange gradient background that removed the grid entirely. While this created a clean, modern look, it lost some of the educational feel that the grid pattern provided.


3. Grid + Gradient

I then tried combining approaches by placing the grid pattern with a subtle gradient overlay that radiated from behind the logo. This maintained the structured, educational feel while adding visual depth.


4. Final Refined Design

The final background design returned to the notebook-inspired grid but with significantly thinner lines that created a more clean, polished aesthetic. This refined grid strikes the perfect balance—structured enough to provide visual organization without being distracting, clean but not plain.


This iterative process helped me find the perfect balance between aesthetic appeal and functional design. The final grid pattern creates a sense of organization that supports the educational nature of the app while the warm yellow tones maintain the friendly, approachable feel essential for an application designed to reduce anxiety around learning sign language.

Typography

Typography plays a crucial role in an educational interface, especially one designed for language learning. My font selection was careful and deliberate, choosing a style similar to the playful CherryBomb font family that features friendly, rounded letterforms.


The rounded, bubble-like letterforms echo the friendly character designs and reinforce the game's approachable nature. The typography immediately communicates that this is a fun, non-intimidating learning environment.

Final UI Implementation

It's worth noting that the final UI implementation didn't follow a strict linear process from design to development. Instead, I took an integrated approach where refinement of the visual interface happened simultaneously with actual programming. While this blog focuses on the design thinking and visual decisions, the final UI elements for each scene can be found in my other development blog posts. Throughout the coding process, I will maintain consistent adherence to the foundational design choices established early on—the warm color palette, refined grid background, and typography remained constant anchors as the functional interface took shape. This parallel design-development approach allowed me to make pragmatic adjustments when necessary while ensuring the final product stayed true to the original vision of creating an approachable, engaging learning environment. The result is a UI that not only looks cohesive and thoughtfully designed but also functions intuitively in service of the educational goals at the heart of Sign Pals.

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