Opponent Selection for Duel Mode
After creating the Learning Mode for Sign Pals, I expanded the project with a competitive Duel Mode where players can challenge each other. Today, I'll share how I developed a duel system that allows you to pick your opponent! Design Goals My key goals for the opponent selection visuals were: Intuitive selection of opponents Engaging animations to create excitement Support for both profile-based opponents and guest players I've always believed that competition can be a powerful motivator for learning, which is why I was excited to add this Duel Mode. The opponent selection screen needed to set the tone—creating that pre-match excitement you feel before friendly competition begins. VS Animation System The standout feature is the animated VS graphic that appears when an opponent is selected, adding visual excitement and signaling that a match is being prepared. I'm particularly proud of this animation system. The subtle bounce effect took me longer than I'd like to ...