Different Modes
The Evolution of Sign Pals After setting up the profile system for my sign language learning game "Sign Pals," the next step was designing the core gameplay modes. This is where the real learning happens, so getting it right was crucial. Today, I'll share my journey designing these modes - including some tough decisions I had to make along the way. Mode Selection Scene The mode selection screen serves as the central hub for players to choose their activity. I designed it to be visually clear with distinct options for each gameplay mode. When a player selects a mode, a detailed description panel appears with more information about what to expect. Each mode has: A representative icon A name label A detailed description panel that appears when selected A "Start" button to begin that mode This two-step selection process (select mode → read description → start) helps ensure players understand what they're getting into before jumping in, which is especiall...